Config = {}
Config.Framework = 'OX'
Config.groups = {
['police'] = {
ped = {
model = `mp_f_cardesign_01`,
gender = 'female'
},
locations = {
vector4(457.8055, -999.5868, 30.6896, 322.4940),
vector4(456.0670, -982.2729, 30.6896, 172.2451),
},
outfits = {
{
model = `mp_m_freemode_01`,
grade = 0,
label = 'Recruit outfit 1',
arms = {component_id = 3, texture = 0, drawable = 4},
torso = {component_id = 11, texture = 0, drawable = 111},
undershirt = {component_id = 8, texture = 0, drawable = 44},
pants = {component_id = 4, texture = 0, drawable = 10},
shoes = {component_id = 6, texture = 0, drawable = 19},
bag = {component_id = 5, texture = 6, drawable = 281},
accesories = {component_id = 7, texture = 0, drawable = 0},
kevlar = {component_id = 9, texture = 0, drawable = 7},
badge = {component_id = 10, texture = 0, drawable = 0},
hat = {component_id = 0, texture = 0, drawable = 1}
},
}
},
['ambulance'] = {
ped = {
model = `mp_f_cardesign_01`,
gender = 'female'
},
locations = {
vector4(50, 50, 50, 50),
vector4(100, 100, 50, 50),
},
outfits = {
{
model = `mp_m_freemode_01`,
grade = 0,
label = 'Recruit outfit 1',
arms = {component_id = 3, texture = 0, drawable = 4},
torso = {component_id = 11, texture = 0, drawable = 111},
undershirt = {component_id = 8, texture = 0, drawable = 44},
pants = {component_id = 4, texture = 0, drawable = 10},
shoes = {component_id = 6, texture = 0, drawable = 12},
bag = {component_id = 5, texture = 6, drawable = 281},
accesories = {component_id = 7, texture = 0, drawable = 0},
kevlar = {component_id = 9, texture = 0, drawable = 7},
badge = {component_id = 10, texture = 0, drawable = 0},
hat = {component_id = 0, texture = 0, drawable = 1}
},
}
}
}